359 friends > See all
#1 Movie of All-Time
#1 Romantic Comedy
#1 Movie Character
KING Of All Schmoes
Developed by Monolith Productions (Blood, No One Lives Forever, Condemned: Criminal Origins) and originally published by the now defunct Sierra, F.E.A.R. is a first person shooter from 2005. Later, it was ported to Xbox 360 and PlayStation 3 by Day 1 Studios.
The plot is this. You are part of a special forces team named F.E.A.R. (First Encounter Assault Recon) that deals with paranormal threats. You control the Point Man. A silent protagonist that has the ability to slow down time. You are called to take on a telepathic killer who has the ability to control a battalion of clone soldiers named Replicas. As you go from area to area around the city, strange and gruesome things happen involving a girl named Alma. Let's just say she can take on a Delta Force team.
With that out of the way, the gameplay is first person shooter bliss. Monolith got it down. You can lean from any position and move gracefully. The weapons handle great (favorite weapon is the repeating cannon), melee is surprisingly effective, and the A.I. is relentless but smart. They can panic, flank you, jump over rails, storm, and what not.
The presentation is something alright. Take Japanese inspired horror, a bit of The X-Files, Event Horizon, Hard Boiled, and Die Hard. Shooting up rooms leads to dust, debris, and bullet holes. Love the shotgun FX turning an enemy into red mist with bits of gore. The sound design is intense.
Really the only flaw is the grey color palette. It sets the atmosphere but it gets dreary like watching one of the Underworld movies. Oh, and a couple encounters with drones are ANNOYING.
This was one of the last great first person shooters. Before the bland times. Before Modern Warfare.